Name Attack Defense S. Attack S.Defense HP Speed

Abra 139 129 309 209 254 90

Absol 359 219 249 219 334 75

Aerodactyl 309 229 219 249 364 130

Aggron 319 459 219 219 344 50

Aipom 239 209 179 209 314 85

Alakazam 199 189 369 269 314 120

Altaria 239 279 239 309 354 80

Ampharos 249 249 329 279 384 55

Anorith 289 199 179 199 294 75

Arbok 269 237 229 257 324 80

Arcanine 319 259 299 259 384 95

Ariados 279 239 219 219 344 40

Armaldo 349 299 239 259 354 45

Aron 239 299 179 179 304 30

Articuno 269 299 289 349 384 85

Azumarill 199 259 199 259 404 50

Azurill 139 179 139 179 304 20

Bagon 249 219 179 159 294 50

Baltoy 179 209 179 239 284 55

Banette 329 229 265 225 332 65

Barboach 195 185 191 181 304 60

Bayleef 223 259 225 259 324 60

Beautifly 239 199 279 199 324 65

Beedrill 259 179 189 259 334 75

Beldum 209 259 169 219 284 30

Bellossom 259 269 279 299 354 50

Bellsprout 249 169 239 159 304 40

Blastoise 265 299 269 309 362 78

Blaziken 339 239 319 239 364 80

Blissey 119 119 249 369 714 55

Breloom 359 259 219 219 324 70

Bulbasaur 197 197 229 229 294 45

Butterfree 189 199 259 259 324 70

Cacnea 269 179 269 179 304 35

Cacturne 329 219 329 219 344 55

Camerupt 299 239 309 249 344 40

Carvanha 279 139 229 139 294 65

Cascoon 169 209 149 149 304 15

Castform 239 239 239 239 344 70

Caterpie 159 169 139 139 294 45

Celebi 299 299 299 299 404 100

Clamperl 227 269 247 209 274 32

Claydol 239 309 239 339 324 75

Clefable 239 245 269 279 394 60

Clefairy 189 195 219 229 344 35

Cleffa 149 155 189 209 304 15

Cloyster 289 459 269 189 304 70

Combusken 269 219 269 219 324 55

Corphish 259 229 199 169 290 35

Corsola 209 269 229 269 314 35

Cradily 261 293 261 313 376 43

Crawdaunt 339 269 279 209 330 55

Crobat 279 259 239 259 374 130

Croconaw 259 259 217 225 334 58

Cubone 199 289 179 199 304 35

Cyndaquil 203 185 219 199 282 65

Chansey 109 109 169 309 704 50

Charizard 267 255 317 269 360 100

Charmander 203 185 219 199 282 65

Charmeleon 227 215 259 229 320 80

Chikorita 197 229 197 229 294 45

Chimecho 199 239 289 259 334 65

Chinchou 175 175 211 211 354 67

Delcatty 229 229 209 209 344 70

Delibird 209 189 229 189 294 75

Deoxys 399 199 399 199 304 150

Dewgong 239 259 239 289 384 70

Diglett 209 149 169 189 224 95

Ditto 195 195 195 195 300 48

Dodrio 319 239 219 219 324 100

Doduo 269 189 169 169 274 75

Donphan 339 339 219 219 384 50

Dragonair 267 229 239 239 326 70

Dragonite 367 289 299 299 386 80

Dratini 227 189 199 199 286 50

Drowzee 195 189 185 279 324 42

Dugtrio 259 199 199 239 274 120

Dunsparce 239 239 229 229 404 45

Dusclops 239 359 219 359 284 25

Duskull 179 279 159 279 244 25

Dustox 199 239 199 279 324 65

Eevee 209 199 189 229 314 55

Ekans 219 187 179 207 274 55

Electabuzz 265 213 289 269 334 105

Electrike 189 179 229 179 284 65

Electrode 199 239 259 259 324 140

Elekid 225 173 229 209 294 95

Entei 329 269 279 249 434 100

Espeon 229 219 359 289 334 110

Exeggcute 179 259 219 189 324 40

Exeggutor 289 269 349 229 394 55

Exploud 281 225 281 225 412 68

Farfetch'd 229 209 215 223 308 60

Fearow 279 229 221 221 334 100

Feebas 129 139 119 209 244 80

Feraligatr 309 299 257 265 374 78

Flaaffy 209 209 259 219 344 45

Flareon 359 219 289 319 334 65

Flygon 299 259 259 259 364 100

Forretress 279 379 219 219 354 40

Furret 251 227 189 209 374 90

Gardevoir 229 229 349 329 340 80

Gastly 169 159 299 169 264 80

Gengar 229 219 359 249 324 110

Geodude 259 299 159 159 284 20

Girafarig 259 229 279 229 344 85

Glalie 259 259 259 259 364 80

Gligar 249 309 169 229 334 85

Gloom 229 239 269 249 324 40

Golbat 259 239 229 249 354 90

Goldeen 233 219 169 199 294 63

Golduck 263 255 289 259 364 85

Golem 319 359 209 229 364 45

Gorebyss 267 309 327 249 314 52

Granbull 339 249 219 219 384 45

Graveler 289 329 189 189 314 35

Grimer 259 199 179 199 364 25

Groudon 399 379 299 279 404 90

Grovyle 229 189 269 229 304 95

Growlithe 239 189 239 199 314 60

Grumpig 189 229 279 319 364 80

Gulpin 185 205 185 205 344 40

Gyarados 349 257 219 299 394 81

Hariyama 339 219 179 219 492 50

Haunter 199 189 329 209 294 95

Heracross 349 249 179 289 364 85

Hitmonchan 309 257 169 319 304 76

Hitmonlee 339 205 169 319 304 87

Hitmontop 289 289 169 319 304 70

Ho-oh 359 279 319 407 416 90

Hoothoot 159 159 171 211 324 50

Hoppip 169 179 169 209 274 50

Horsea 179 239 239 149 264 60

Houndoom 279 199 319 259 354 95

Houndour 219 159 259 199 294 65

Huntail 307 309 287 249 314 52

Hypno 245 239 245 329 374 50

Igglybuff 159 129 179 139 384 15

Illumise 193 209 245 249 334 85

Ivysaur 223 225 259 259 324 60

Jigglypuff 189 139 189 149 434 20

Jirachi 299 299 299 299 404 100

Jolteon 229 219 319 289 334 130

Jumpluff 209 239 209 269 354 110

Jynx 199 169 329 289 334 95

Kabuto 259 279 209 189 264 55

Kabutops 329 309 229 239 324 80

Kadabra 169 159 339 239 284 105

Kakuna 149 199 149 149 294 35

Kangaskhan 289 259 179 259 414 90

Kecleon 279 239 219 339 324 40

Kingdra 289 289 289 289 354 85

Kingler 359 329 199 199 314 75

Kirlia 169 169 229 209 280 50

Koffing 229 289 219 189 284 35

Krabby 309 279 149 149 264 50

Kyogre 299 279 399 379 404 90

Lairon 279 379 199 199 324 40

Lanturn 215 215 251 251 454 67

Lapras 269 259 269 289 464 60

Larvitar 227 199 189 199 304 41

Latias 259 279 319 359 364 110

Latios 279 259 359 319 364 110

Ledian 169 199 209 319 314 85

Ledyba 139 159 179 259 284 55

Lickitung 209 249 219 249 384 30

Lileep 181 253 221 273 336 23

Linoone 239 221 199 221 360 100

Lombre 199 199 219 239 324 50

Lotad 159 159 179 199 284 30

Loudred 241 185 241 185 372 48

Ludicolo 239 239 279 299 364 70

Lugia 279 359 279 407 416 110

Lunatone 209 229 289 269 344 70

Luvdisc 159 209 179 229 290 97

Machamp 359 259 229 269 384 55

Machoke 299 239 199 219 364 45

Machop 259 199 169 169 344 35

Magby 249 173 239 209 294 83

Magcargo 199 339 259 259 304 30

Magikarp 119 209 129 139 244 80

Magmar 289 213 299 269 334 93

Magnemite 169 239 289 209 254 45

Magneton 219 289 339 239 304 70

Makuhita 219 159 139 159 348 25

Manectric 249 219 309 219 344 105

Mankey 259 169 169 189 284 70

Mantine 179 239 259 379 334 70

Mareep 179 179 229 189 314 35

Marill 139 199 139 199 344 40

Marowak 259 319 199 259 324 45

Marshtomp 269 239 219 239 344 50

Masquerain 219 223 259 263 344 60

Mawile 269 269 209 209 304 50

Medicham 219 249 219 249 324 80

Meditite 179 209 179 209 264 60

Meganium 263 299 265 299 364 80

Meowth 189 169 179 179 284 90

Metagross 369 359 289 279 364 70

Metang 249 299 209 259 324 50

Metapod 139 209 149 149 304 30

Mew 299 299 299 299 404 100

Mewtwo 319 279 407 279 416 130

Mightyena 279 239 219 219 344 70

Milotic 219 257 299 349 394 81

Miltank 259 309 179 239 394 100

Minun 179 199 249 269 324 95

Misdreavus 219 219 269 269 324 85

Moltres 299 279 349 269 384 90

Mr. Mime 189 229 299 339 284 90

Mudkip 239 199 199 199 304 40

Muk 309 249 229 299 414 50

Murkrow 269 183 269 183 324 91

Natu 199 189 239 189 284 70

Nidoking 283 253 269 249 366 85

Nidoqueen 263 273 249 269 384 76

Nidoran(F) 193 203 179 179 314 41

Nidoran(M) 213 179 179 179 296 50

Nidorina 223 233 209 209 344 56

Nidorino 243 213 209 209 326 65

Nincada 189 279 159 159 266 40

Ninetales 251 249 261 299 350 100

Ninjask 279 189 199 199 326 160

Noctowl 199 199 251 291 404 70

Nosepass 189 369 189 279 264 30

Numel 219 179 229 189 324 35

Nuzleaf 239 179 219 179 344 60

Octillery 309 249 309 249 354 45

Oddish 199 209 249 229 294 30

Omanyte 179 299 279 209 274 35

Omastar 219 349 329 239 344 55

Onix 189 419 159 189 274 70

Paras 239 209 189 209 274 25

Parasect 289 259 219 259 324 30

Pelipper 199 299 269 239 324 65

Persian 239 219 229 229 334 115

Phanpy 219 219 179 179 384 40

Pichu 179 129 169 169 244 60

Pidgeot 259 249 239 239 370 91

Pidgeotto 219 209 199 199 330 71

Pidgey 189 179 169 169 284 56

Pikachu 209 159 199 179 274 90

Piloswine 299 259 219 219 404 50

Pineco 229 279 169 169 304 15

Pinsir 349 299 209 239 334 85

Plusle 199 179 269 249 324 95

Politoed 249 249 279 299 384 70

Poliwag 199 179 179 179 284 90

Poliwhirl 229 229 199 199 334 90

Poliwrath 269 289 239 279 384 70

Ponyta 269 209 229 229 304 90

Poochyena 209 169 159 159 274 35

Porygon 219 239 269 249 334 40

Porygon2 259 279 309 289 374 60

Primeape 309 219 219 239 334 95

Psyduck 203 195 229 199 304 55

Pupitar 267 239 229 239 344 51

Quagsire 269 269 229 229 394 35

Quilava 227 215 259 229 320 80

Qwilfish 289 249 209 209 334 85

Raichu 279 209 279 259 324 100

Raikou 269 249 329 299 384 115

Ralts 149 149 189 169 260 40

Rapidash 299 239 259 259 334 105

Raticate 261 219 199 239 314 97

Rattata 211 169 149 169 264 72

Rayquaza 399 279 399 279 414 95

Regice 199 299 299 499 364 50

Regirock 299 499 199 299 364 50

Registeel 249 399 249 399 364 50

Relicanth 279 359 189 229 404 55

Remoraid 229 169 229 169 274 65

Rhydon 359 339 189 189 414 40

Rhyhorn 269 289 159 159 364 25

Roselia 219 189 299 259 304 65

Sableye 249 249 229 229 304 50

Salamence 369 259 319 259 394 100

Sandshrew 249 269 139 159 304 40

Sandslash 299 319 189 209 354 65

Sceptile 269 229 309 269 344 120

Scizor 359 299 209 259 344 65

Scyther 319 259 209 259 344 105

Seadra 229 289 289 189 314 85

Seaking 283 229 229 259 364 68

Sealeo 219 239 249 239 384 45

Seedot 179 199 159 159 284 30

Seel 189 209 189 239 334 45

Sentret 191 167 169 189 274 20

Seviper 299 219 299 219 350 65

Sharpedo 339 179 289 179 344 95

Shedinja 279 189 159 159 1 40

Shelgon 289 299 219 199 334 50

Shellder 229 299 189 149 264 40

Shiftry 299 219 279 219 384 80

Shroomish 179 219 179 219 324 35

Shuckle 119 559 119 559 244 5

Shuppet 249 169 225 165 292 45

Silcoon 169 209 149 149 304 15

Skarmory 259 379 179 239 334 70

Skiploom 189 199 189 229 314 80

Skitty 189 189 169 169 304 50

Slaking 419 299 289 229 504 100

Slakoth 219 219 169 169 324 30

Slowbro 249 319 299 259 394 30

Slowking 249 259 299 319 394 30

Slowpoke 229 229 179 179 384 15

Slugma 179 179 239 179 284 20

Smeargle 139 169 139 189 314 75

Smoochum 159 129 269 229 294 65

Sneasel 289 209 169 249 314 115

Snorlax 319 229 229 319 524 30

Snorunt 199 199 199 199 304 50

Snubbull 259 199 179 179 324 30

Solrock 289 269 209 229 344 70

Spearow 219 159 161 161 284 70

Spheal 179 199 209 199 344 25

Spinarak 219 179 179 179 284 30

Spinda 219 219 219 219 324 60

Spoink 149 169 239 259 324 60

Squirtle 195 229 199 227 292 43

Stantler 289 223 269 229 350 85

Starmie 249 269 299 269 324 115

Staryu 189 209 239 209 264 85

Steelix 269 499 209 229 354 30

Sudowoodo 299 329 159 229 344 30

Suicune 249 329 279 329 404 85

Sunflora 249 209 309 269 354 30

Sunkern 159 159 159 159 264 30

Surskit 159 163 199 203 284 65

Swablu 179 219 179 249 294 50

Swalot 245 265 245 265 404 55

Swampert 319 279 269 279 404 60

Swellow 269 219 199 199 324 125

Swinub 199 179 159 159 304 50

Taillow 209 159 159 159 284 85

Tangela 209 329 299 179 334 60

Tauros 299 289 179 239 354 110

Teddiursa 259 199 199 199 324 40

Tentacool 179 169 199 299 284 70

Tentacruel 239 229 259 339 364 100

Togepi 139 229 179 229 274 20

Togetic 179 269 259 309 314 40

Torchic 219 179 239 199 294 45

Torkoal 269 379 269 239 344 20

Totodile 229 227 187 195 304 43

Trapinch 299 189 189 189 294 10

Treecko 189 169 229 209 284 70

Tropius 235 265 243 273 402 51

Typhlosion 267 255 317 269 360 100

Tyranitar 367 319 289 299 404 61

Tyrogue 169 169 169 169 274 35

Umbreon 229 319 219 359 394 65

Unown 243 195 243 195 300 48

Ursaring 359 249 249 249 384 55

Vaporeon 229 219 319 289 464 65

Venomoth 229 219 279 249 344 90

Venonat 209 199 179 209 324 45

Venusaur 263 265 299 299 364 80

Vibrava 239 199 199 199 304 70

Victreebel 309 229 299 219 364 70

Vigoroth 259 259 209 209 364 90

Vileplume 259 269 299 279 354 50

Volbeat 245 209 193 249 334 85

Voltorb 159 199 209 209 284 100

Vulpix 181 179 199 229 280 65

Wailmer 239 169 239 169 464 60

Wailord 279 189 279 189 544 60

Walrein 259 279 289 279 424 65

Wartortle 225 259 229 259 322 58

Weedle 169 159 139 139 284 50

Weepinbell 279 199 269 189 334 55

Weezing 279 339 269 239 334 60

Whiscash 255 245 251 241 424 60

Whismur 201 145 201 145 332 28

Wigglytuff 239 189 249 199 484 45

Wingull 159 159 209 159 284 85

Wobbuffet 165 215 165 215 584 33

Wooper 189 189 149 149 314 15

Wurmple 189 169 139 159 294 20

Wynaut 145 195 145 195 394 23

Xatu 249 239 289 239 334 95

Yanma 229 189 249 189 334 95

Zangoose 329 219 219 219 350 90

Zapdos 279 269 349 279 384 100

Zigzagoon 159 181 159 181 280 60

Zubat 189 169 159 179 284 55





Absorb 20 100% Grass User recovers half damage dealt.

Acid 40 100% Poison May lower opponent's DEFENSE ability down one stage.

Acid Armor 0 0% Poison Raises user's DEFENSE ability up two stages.

Aerial Ace 60 0% Flying If opponent is on screen, hits without fail.

Aeroblast 100 95% Flying Has a high critical hit rate.

Agility 0 0% Psychic Raises user's SPEED ability up two stages.

Air Cutter 55 95% Flying Has a high critical hit rate.

Amnesia 0 0% Psychic Raises user's SPECIAL DEFENSE ability up two stages.

Ancientpower 60 100% Rock May raise all of user's abilities up one stage.

Arm Thrust 15 100% Fighting Attacks 2-5 times.

Aromatherapy 0 0% Grass Party recovers from all status ailments.

Assist 0 100% Normal

Astonish 30 100% Ghost May cause opponent to FLINCH.

Attract 0 100% Normal Induces opponent with ATTRACT condition.

Aurora Beam 65 100% Ice May lower opponent's ATTACK ability down one stage.

Barrage 15 85% Normal Attacks 2-5 times.

Barrier 0 0% Psychic Raises user's DEFENSE ability up two stages.

Baton Pass 0 0% Normal Switches pokémon. The new pokémon will have the stat changes of his partner.

Beat Up 10 100% Dark Attacks times the number of pokémon remaining on user side.

Belly Drum 0 0% Normal Raises user's ATTACK at Max. Will consume half of the user's maximum HP.

Bide 1 100% Normal Withstands attacks for 2, 3 turns, then deals back double the damage.

Bind 15 75% Normal Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Bite 60 100% Dark May cause opponent to FLINCH.

Blast Burn 150 90% Fire Attacks in two turns. The second turn, user does not attack.

Blaze Kick 85 90% Fire May induce opponent with BURN status. Has a high critical hit ratio.

Blizzard 120 70% Ice May induce opponent with FREEZE status.

Block 0 100% Normal Opponent cannot escape as long as user remains in battle.

Body Slam 85 100% Normal May induce opponent with PARALYSIS status.

Bone Club 65 85% Ground May cause opponent to FLINCH.

Bone Rush 25 80% Ground Attacks 2-5 times.

Bonemerang 50 90% Ground Attacks twice.

Bounce 85 85% Flying Attacks in two turns. The first turn, user does not take damage.

Brick Break 75 100% Fighting The effects of Reflect and Light Screen are removed.

Bubble 20 100% Water May lower opponent's SPEED ability down one stage.

Bubblebeam 65 100% Water May lower opponent's SPEED ability down one stage.

Bulk Up 0 0% Fighting Raises user's ATTACK and DEFENSE abilities each up one stage.

Bullet Seed 10 100% Grass Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times.

Calm Mind 0 0% Psychic Raises user's SPECIAL ATTACK and SPECIAL DEFENSE abilities each up one stage.

Camouflage 0 100% Normal User changes to NORMAL type.

Clamp 35 75% Water Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Comet Punch 18 85% Normal Attacks 2-5 times.

Confuse Ray 0 100% Ghost Induces opponent with CONFUSION condition.

Confusion 50 100% Psychic May induce opponent with CONFUSION condition.

Constrict 10 100% Normal May lower opponent's SPEED ability down one stage.

Conversion 0 0% Normal User's Type becomes the same as the Type of one of its moves.

Conversion 2 0 100% Normal User becomes a Type resistent to last attack's Type.

Cosmic Power 0 0% Psychic Raises user's DEFENSE and SPECIAL DEFENSE abilities each up one stage.

Cotton Spore 0 85% Grass Lowers opponent's SPEED ability down two stages.

Counter -- 100% Fighting If hit by a physical attack, deals back double the damage.

Covet 40 100% Normal If user is not holding an item, user takes opponent's item.

Crabhammer 90 85% Water Has a high critical hit rate.

Cross Chop 100 80% Fighting Has a high critical hit rate.

Crunch 80 100% Dark May lower opponent's SPECIAL DEFENSE ability down one stage.

Crush Claw 75 95% Normal May lower opponent's DEFENSE ability down one stage.

Curse 0 0% ??? Lowers SPEED one level, and raises both ATTACK and DEFENSE one level. If Ghost, cuts 1/2 of Max HP and puts a curse on the opponent. 25% damage.

Cut 50 95% Normal No effect.

Charge 0 100% Electric Stores electricity to increase the power of the next electric attack.

Charm 0 100% Normal Lowers opponent's ATTACK ability down two stages. The substitute will protect the user from any damage effect, including as PARALIZE or CONFUSION

Defense Curl 0 0% Normal Raises Defense up one stage. Doubles damage if ROLLOUT is used.

Destiny Bond 0 0% Ghost If user is knocked out by opponent's next move, then opponent is also knocked out.

Detect 0 0% Fighting Oponents attack fails. May fail if used more than once in a row.

Dig 60 100% Ground Attacks in two turns. The first turn, user does not take damage.

Disable 0 55% Normal Disables an opponent's move for a short amount of time.

Dive 60 100% Water Attacks in two turns. The first turn, user does not take damage.

Dizzy Punch 70 100% Normal May induce opponent with CONFUSION condition.

Doom Desire 120 85% Steel

Double Kick 30 100% Fighting Attacks twice.

Double Team 0 0% Normal Raises user's Evasion ability up one stage.

Double-Edge 120 100% Normal User is dealt recoil damage equal to 1/3 damage dealt to opponent.

Doubleslap 15 85% Normal Attacks 2-5 times. Will fail if oponent switches pokémon.

Dragon Claw 80 100% Dragon No effect.

Dragon Dance 0 0% Dragon Raises user's ATTACK and SPEED abilities each up one stage.

Dragon Rage -- 100% Dragon Alway deals 40 HP of damage.

Dragonbreath 60 100% Dragon May induce opponent with PARALYSIS status.

Dream Eater 100 100% Psychic Works only in asleep pokémon. User recovers HP based on damage to opponent.

Drill Peck 80 100% Flying No effect.

Dynamicpunch 100 50% Fighting May induce opponent with CONFUSION condition.

Earthquake 100 100% Ground Hits all opponents.

Egg Bomb 100 75% Normal No effect.

Ember 40 100% Fire May induce opponent with BURN status.

Encore 0 100% Normal Forces opponent to use the same attack for 3 to 7 turns.

Endeavor 1 100% Normal Damage is equal to opponent's current HP minus user's current HP.

Endure 0 0% Normal Ensures that opponent's next attack will leave user with at least 1 HP. If used by a GHOST pokémon, oponent is induced with a CURSE that deals 1/4 damage each turn. Reduces his HP 5/10.

Eruption 150 100% Fire Power decreases as user's HP lowers. Explosion 250 100% Normal Attack deals double damage. User faints.

Extrasensory 80 100% Psychic May cause opponent to FLINCH.

Extremespeed 80 100% Normal Always attacks first.

Facade 70 100% Normal Attack power is double if user is inflicted with a status change.

Faint Attack 60 0% Dark If opponent is on screen, hits without fail.

Fake Out 40 100% Normal

Fake Tears 0 100% Dark Lowers opponent's SPECIAL DEFENSE ability down two stages.

False Swipe 40 100% Normal Always leaves opponent with at least 1 HP.

Featherdance 0 100% Flying Lowers opponent's ATTACK ability down two stages.

Fire Blast 120 85% Fire May induce opponent with BURN status.

Fire Punch 75 100% Fire May induce opponent with BURN status.

Fire Spin 15 70% Fire Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Fissure -- 30% Ground Knocks out opponent in one hit.

Flail 1 100% Normal The less HP user has, the higher the attack power. (200-20)

Flame Wheel 60 100% Fire May induce opponent with BURN status. Can remove FREEZE status from user.

Flamethrower 95 100% Fire May induce opponent with BURN status.

Flash 0 70% Normal Lowers opponent's Hit Ratio ability down one stage.

Flatter 0 100% Dark Raises opponent's SPECIAL ATTACK ability up two stages, then confuses opponent.

Fly 70 95% Flying Attacks in two turns. The first turn, user does not take damage.

Focus Energy 0 0% Normal Increases user's critical hit rate.

Focus Punch 150 100% Fighting No effect.

Follow Me 0 100% Normal User takes all hits from opponents' attacks. Best used in 2VS2 battles.

Foresight 0 100% Normal After use, opponent's raised evasion will be ignored.

Frenzy Plant 150 90% Grass Attacks in two turns. The second turn, user does not attack.

Frustration 1 100% Normal Power is greater when Pokémon is not happy. Attack power is (255-Tameness)*10/25

Fury Attack 15 85% Normal Attacks 2-5 times.

Fury Cutter 10 95% Bug Move's power becomes stonger if it hits.

Fury Swipes 18 80% Normal Attacks 2-5 times.

Future Sight 80 90% Psychic Foresaws an attack that hits in three turns, even if opponent switches.

Giga Drain 60 100% Grass User recovers half damage dealt.

Glare 0 75% Normal Induces opponent with PARALYSIS status.

Grasswhistle 0 55% Grass May induce opponent with SLEEP status.

Growl 0 100% Normal Lowers opponent's ATTACK ability down one stage.

Growth 0 0% Normal Raises user's SPECIAL ATTACK ability up one stage.

Grudge 0 100% Ghost If user is fainted by opponent's next move, then that move's PP drops to 0.

Guillotine -- 30% Normal Knocks out opponent in one hit.

Gust 40 100% Flying Forces opponent to switch. Also hits while opponent is using Fly.

Hail 0 0% Ice

Harden 0 0% Normal Raises user's DEFENSE ability up one stage.

Haze 0 0% Ice Resets all ability stages.

Headbutt 70 100% Normal May cause opponent to FLINCH.

Heal Bell 0 0% Normal Party recovers from all status ailments. Will fail if only one pokémon remains of each side of the field.

Heat Wave 100 90% Fire May induce opponent with BURN status.

Helping Hand 0 100% Normal During a 2VS2 battle, the partner's attacks are 1.5x attack power. Switching a Pokemon out of battle prevents its fainting. Will fail if only one pokémon remains of each side of the field.

Hi Jump Kick 85 90% Fighting If attack misses, user takes 1/8 HP of damage.

Hidden Power 1 100% Normal Power and type varies from Pokémon to Pokémon.

Horn Attack 65 100% Normal No effect.

Horn Drill -- 30% Normal Knocks out opponent in one hit.

Howl 0 0% Normal Raises user's ATTACK ability up one stage.

Hydro Cannon 150 90% Water Attacks in two turns. The second turn, user does not attack.

Hydro Pump 120 80% Water No effect.

Hyper Beam 150 90% Normal Attacks in two turns. The second turn, user does not attack.

Hyper Fang 80 90% Normal May cause opponent to FLINCH.

Hyper Voice 90 100% Normal No effect.

Hypnosis 0 60% Psychic May induce opponent with SLEEP status.

Ice Ball 30 90% Ice Attacks for 5 turns.

Ice Beam 95 100% Ice May induce opponent with FREEZE status.

Ice Punch 75 100% Ice May induce opponent with FREEZE status.

Icicle Spear 10 100% Ice Attacks 2-5 times

Icy Wind 55 95% Ice May lower opponent's SPEED ability down one stage.

Imprison 0 100% Psychic Opponent cannot use any move that user knows.

Ingrain 0 100% Grass HP is recovered every turn. However, the user cannot switch.

Iron Defense 0 0% Steel Raises user's DEFENSE ability up two stages.

Iron Tail 100 75% Steel May lower opponent's DEFENSE ability down one stage.

Jump Kick 70 95% Fighting If attack misses, user takes 1/8 HP of damage.

Karate Chop 50 100% Fighting Has a high critical hit rate.

Kinesis 0 80% Psychic Lowers opponent ACCURACY one stage.

Knock Off 20 100% Dark Leaf Blade 70 100% Grass Has a high critical hit rate.

Leech Life 20 100% Bug User recovers half damage dealt.

Leech Seed 0 90% Grass Absorbs a small amount of HP from the opponent every turn.

Leer 0 100% Normal Lowers opponent's DEFENSE ability down one stage.

Lick 20 100% Ghost May induce opponent with PARALYSIS status.

Light Screen 0 0% Psychic Special type moves deal half damage to user for five turns.

Lock-On 0 100% Normal Ensures that user's next attack will hit without fail.

Lovely Kiss 0 75% Normal May induce opponent with SLEEP status.

Low Kick -- 100% Fighting Power depends on the opponent's weight.

Luster Purge 70 100% Psychic May lower opponent's SPECIAL DEFENSE ability down one stage.

Mach Punch 40 100% Fighting Always attacks first.

Magic Coat 0 100% Psychic (The effect of any SPECIAL move will rebound and return to opponent.)

Magical Leaf 60 0% Grass If opponent is on screen, hits without fail.

Magnitude 1 100% Ground Attack power is randomly 10, 30, 50, 70, 90, 110, or 150.

Mean Look 0 100% Normal Opponent cannot escape as long as user remains in battle.

Meditate 0 0% Psychic Raises user's ATTACK ability up one stage.

Mega Drain 40 100% Grass User recovers half damage dealt.

Mega Kick 120 75% Normal No effect.

Mega Punch 80 85% Normal No effect.

Megahorn 120 85% Bug No effect.

Memento 0 100% Dark User faints and opponent's abilities lower.

Metal Claw 50 95% Steel May raise user's ATTACK ability up one stage.

Metal Sound 0 85% Steel Lowers opponent's SPECIAL DEFENSE ability down two stages.

Meteor Mash 100 85% Steel May raise user's ATTACK ability up one stage.

Metronome 0 0% Normal Randomly uses almost any attack.

Milk Drink 0 0% Normal User recovers half maximum HP.

Mimic 0 100% Normal Copies move used by opponent.

Mind Reader 0 100% Normal Ensures that user's next attack will hit without fail.

Minimize 0 0% Normal Raises user's Evasion ability up one stage. STOMP deals double damage to user.

Mirror Coat 1 100% Psychic If hit by a special attack, deals back double the damage.

Mirror Move 0 0% Flying Move is replaced by the last move used by opponent.

Mist 0 0% Ice Prevents user's abilities from being lowered.

Mist Ball 70 100% Psychic May lower opponent's SPECIAL ATTACK ability down one stage.

Moonlight 0 0% Normal Recovers half of the users maximum HP. Doubles in Sunny Day, Halves in Rain Dance.

Morning Sun 0 0% Normal Recovers half of the users maximum HP. Doubles in Sunny Day, Halves in Rain Dance.

Mud Shot 55 95% Ground May lower opponent's SPEED ability down one stage.

Mud Sport 0 100% Ground As long as user remains in battle, Electric type moves deal less damage to user and opponent.

Muddy Water 95 85% Water May lower opponent's Hit Ratio ability down one stage.

Mud-Slap 20 100% Ground May lower opponent's Hit Ratio ability down one stage.

Nature Power 0 95% Normal Move used depends on battle location.

Needle Arm 60 100% Grass May cause opponent to FLINCH.

Night Shade -- 100% Ghost Always deals 100 HP of damage

Nightmare 0 100% Ghost Inflicts 1/4 damage every turn. Only works if opponent is induced with SLEEP condition.

Octazooka 65 85% Water May lower opponent's Hit Ratio ability down one stage.

Odor Sleuth 0 100% Normal After use, opponent's raised evasion will be ignored.

Outrage 90 100% Dragon Attacks 2, 3 turns, then induces user with CONFUSION condition.

Overheat 140 90% Fire Lowers user's SPECIAL ATTACK ability down two stages.

Pain Split 0 100% Normal Evenly divides HP so that both user and opponent have half of their combined HP.

Pay Day 40 100% Normal User gains money after battle.

Peck 35 100% Flying No effect.

Perish Song 0 0% Normal All Pokemon in the field will faint after three turns

Petal Dance 70 100% Grass Attacks 2, 3 turns, then induces user with CONFUSION condition.

Pin Missile 14 85% Bug Attacks 2-5 times.

Poison Fang 50 100% Poison May induce opponent with TOXIC status.

Poison Gas 0 55% Poison Induces opponent with POISON status.

Poison Sting 15 100% Poison May induce opponent with POISON status.

Poison Tail 50 100% Poison May induce opponent with POISON status. Has a high critical hit ratio.

Poisonpowder 0 75% Poison Induces opponent with POISON status.

Pound 40 100% Normal No effect.

Powder Snow 40 100% Ice May induce opponent with FREEZE status.

Present 1 90% Normal Attack power varies. May recharge opponents HP.

Protect 0 0% Normal Fully protects user from enemys attack. May fail if used more than once in a row.

Psybeam 65 100% Psychic May induce opponent with CONFUSION condition.

Psych Up 0 0% Normal User copies opponent stat changes.

Psychic 90 100% Psychic May lower opponent's SPECIAL DEFENSE ability down one stage.

Psycho Boost 140 90% Psychic Lowers user's SPECIAL ATTACK ability down two stages.

Psywave 1 80% Psychic Deals HP of damage equal to 1 to 1.5 x user's level.

Pursuit 40 100% Dark Double attack power if user switches, hits the pokémon before the switch.

Quick Attack 40 100% Normal Always attacks first.

Rage 20 100% Normal User's Attack raises when damaged by opponent.

Rain Dance 0 0% Water Causes "Big Rain" weather for five turns.

Rapid Spin 20 100% Normal User may escape from a trapping attack, like Bind.

Razor Leaf 55 95% Grass Has a high critical hit rate.

Razor Wind 80 100% Normal Attacks in two turns. Has a high critical hit ratio.

Recover 0 0% Normal Restores half of user's maximum HP.

Recycle 0 100% Normal User's disposable held item returns.

Reflect 0 0% Psychic Physical type moves deal half damage to user for five turns.

Refresh 0 100% Normal User recovers from BURN, FREEZE, or PARALYSIS status.

Rest 0 0% Psychic User restores all HP and is induced with SLEEP condition for three turns.

Return 1 100% Normal Power is greater when Pokémon is happy. Attack power is Tameness*10/25

Revenge 60 100% Fighting If the user is damaged before it attacks, the attack power is double.

Reversal 1 100% Fighting The less HP user has, the higher the attack power. (200-20)

Roar 0 100% Normal Escape from a wild battle. Switch opponent's Pokémon in a link battle.

Rock Blast 25 80% Rock Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times.

Rock Slide 75 90% Rock May cause opponent to FLINCH.

Rock Smash 20 100% Fighting May lower opponent's DEFENSE ability down one stage.

Rock Throw 50 90% Rock No effect.

Rock Tomb 50 80% Rock May lower opponent's SPEED ability down one stage.

Role Play 0 100% Psychic User's characteristic changes to opponent's characteristic.

Rolling Kick 60 85% Fighting May cause opponent to FLINCH.

Rollout 30 90% Rock Attacks for 5 turns.

Sacred Fire 100 95% Fire May induce opponent with BURN status. Can remove FREEZE status from user.

Safeguard 0 0% Normal Protects all stat change for five turns.

Sand Tomb 15 70% Ground Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Sand-Attack 0 100% Ground Lowers opponent's Hit Ratio ability down one stage.

Sandstorm 0 0% Rock Causes sandstorm weather for five turns.

Scary Face 0 90% Normal Lowers opponent's SPEED ability down two stages.

Scratch 40 100% Normal No effect. Screech 0 85% Normal Lowers opponent's DEFENSE ability down two stages.

Secret Power 70 100% Normal PARALIZES the opponent.

Seismic Toss -- 100% Fighting Always deals 100 HP of damage

Selfdestruct 200 100% Normal User Faints. Shadow Ball 80 100% Ghost May lower opponent's SPECIAL DEFENSE ability down one stage.

Shadow Punch 60 0% Ghost If opponent is on screen, hits without fail.

Sharpen 0 0% Normal Raises user's ATTACK ability up one stage.

Sheer Cold 1 30% Ice Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy's experience levels, then divided by 128. Accuracy will be 23.4~100%.

Shock Wave 60 0% Electric If opponent is on screen, hits without fail.

Signal Beam 75 100% Bug May induce opponent with CONFUSION condition.

Silver Wind 60 100% Bug May raise all of user's abilities up one stage.

Sing 0 55% Normal May induce opponent with SLEEP status. Sketch 0 0% Normal Permanently copies opponent's last move.

Skill Swap 0 100% Psychic

Skull Bash 100 100% Normal Raises Defense up one stage first turn, then attacks second turn.

Sky Attack 140 90% Flying Attacks in two turns. May cause opponent to FLINCH.

Sky Uppercut 85 90% Fighting Can hit opponent during FLY.

Slack Off 0 100% Normal Restores half of user's maximum HP.

Slam 80 75% Normal No effect.

Slash 70 100% Normal Has a high critical hit rate.

Sleep Powder 0 75% Grass May induce opponent with SLEEP status.

Sleep Talk 0 0% Normal Radomly uses an users attack. Only works if user is asleep.

Sludge 65 100% Poison May induce opponent with POISON status.

Sludge Bomb 90 100% Poison May induce opponent with POISON status.

Smellingsalt 60 100% Normal If the opponent is induced with PARALYZE status, attack power is double.

Smog 20 70% Poison May induce opponent with POISON status.

Smokescreen 0 100% Normal Lowers opponent's Hit Ratio ability down one stage.

Snatch 0 100% Dark

Snore 40 100% Normal Can only be used when user is induced with SLEEP. May flinch.

Softboiled 0 100% Normal User recovers half maximum HP.

Solarbeam 120 100% Grass Attacks in two turns

Sonicboom -- 90% Normal Alway deals 20 HP of damage.

Spark 65 100% Electric May induce opponent with PARALYSIS status.

Spider Web 0 100% Bug Opponent cannot escape as long as user remains in battle.

Spike Cannon 20 100% Normal Attacks 2-5 times. Has a 37.5% chance each of hitting 2 or 3 times and a 12.5% chance each of hitting 4 or 5 times.

Spikes 0 0% Ground Sets spikes down. Opponent takes damage upon switch.

Spit Up 100 100% Normal Deals damage depending on how much energy is stored.

Spite 0 100% Ghost Opponent's last move used loses 2 to 5 PP.

Splash 0 0% Normal Does nothing.

Spore 0 100% Grass May induce opponent with SLEEP status.

Steel Wing 70 90% Steel Stockpile 0 0% Normal Stores energy. May be used up to three times.

Stomp 65 100% Normal May cause opponent to FLINCH.

Strength 80 100% Normal No effect.

String Shot 0 95% Bug Lowers opponent's SPEED ability down one stage.

Struggle 50 100% Normal User is dealt recoil damage equal to 1/4 damage dealt to opponent.

Stun Spore 0 75% Grass Induces opponent with PARALYSIS status.

Submission 80 80% Fighting User is dealt recoil damage equal to 1/4 damage dealt to opponent.

Substitute 0 0% Normal Uses 1/4 of the user's HP to make a substitute.

Sunny Day 0 0% Fire Causes "Clear Skies" weather for five turns.

Super Fang 1 90% Normal Deals damage equal to half opponent's current HP.

Superpower 120 100% Fighting Lowers user's ATTACK and DEFENSE abilities each down one stage.

Supersonic 0 55% Normal Induces opponent with CONFUSION condition.

Surf 95 100% Water No effect.

Swagger 0 90% Normal Raises opponent's ATTACK ability up two stages, then Confuses opponent.

Swallow 0 0% Normal Recovers HP depending on how much energy is stored.

Sweet Kiss 0 75% Normal Induces opponent with CONFUSION condition.

Opponent recovers from PARALYZE status. Sweet Scent 0 100% Normal Lowers opponent's Evasion ability down one stage.

Swift 60 0% Normal If opponent is on screen, hits without fail.

Swords Dance 0 0% Normal Raises user's ATTACK ability up two stages.

Synthesis 0 0% Grass Recovers half of the users maximum HP. Doubles in Sunny Day, Halves in Rain Dance.

Tackle 35 95% Normal No effect. Tail Glow 0 100% Bug Raises user's SPECIAL ATTACK ability up two stages.

Tail Whip 0 100% Normal Lowers opponent's DEFENSE ability down one stage.

Take Down 90 85% Normal User is dealt recoil damage equal to 1/4 damage dealt to opponent.

Taunt 0 100% Dark

Teeter Dance 0 100% Normal All Pokémon except user become induced with CONFUSION.

Teleport 0 0% Psychic Flees from battle. Does not work in Trainer Battles.

Thief 40 100% Dark If user is not holding an item, user takes opponent's item.

Thrash 90 100% Normal Attacks 2, 3 turns, then induces user with CONFUSION condition. Recovers even if user switches.

Thunder 120 70% Electric May induce opponent with PARALYSIS. Has 100% accuracy during Big Rain weather.

Thunder Wave 0 100% Electric Induces opponent with PARALYSIS status.

Thunderbolt 95 100% Electric May induce opponent with PARALYSIS status.

Thunderpunch 75 100% Electric May induce opponent with PARALYSIS status.

Thundershock 40 100% Electric May induce opponent with PARALYSIS status.

Tickle 0 100% Normal Lowers opponent's ATTACK and DEFENSE abilities each down one stage.

Torment 0 100% Dark The same move cannot be used twice in a row.

Toxic 0 85% Poison Induces opponent with TOXIC status.

Transform 0 0% Normal User becames an exact replica of his oponent, excepting HP.

Tri Attack 80 100% Normal May induce opponent with either BURN, FREEZE, or PARALYSIS.

Trick 0 100% Psychic User and opponent exchange held items.

Triple Kick 10 90% Fighting Attacks 1 to 3 times.

Twineedle 25 100% Bug Attacks 2 times. May induce opponent with POISON condition.

Twister 40 100% Dragon May flinch opponent.

Uproar 50 100% Normal Cannot sleep for 2 to 5 turns.

Vicegrip 55 100% Normal No effect.

Vine Whip 35 100% Grass No effect.

Vital Throw 70 100% Fighting Hits opponent without fail. Always goes last.

Volt Tackle 120 100% Electric User is dealt recoil damage equal to 1/3 damage dealt to opponent.

Water Gun 40 100% Water No effect.

Water Pulse 60 100% Water May induce opponent with CONFUSION condition.

Water Sport 0 100% Water As long as user remains in battle, Fire type moves deal less damage to user and opponent.

Water Spout 150 100% Water Power decreases as user's HP lowers.

Waterfall 80 100% Water No effect.

Weather Ball 50 100% Normal Attack power doubles during weather.

Whirlpool 15 70% Water Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Whirlwind 0 100% Normal Switch opponent's Pokémon in a link battle.

Will-O-Wisp 0 75% Fire Induces opponent with BURN status.

Wing Attack 60 100% Flying No effect.

Wish 0 100% Normal Half maximum HP is recovered at the end of the next turn.

Withdraw 0 0% Water Raises user's DEFENSE ability up one stage.

Wrap 15 85% Normal Traps opponent for 2-5 turns. Deals 1/16 HP of damage each turn.

Yawn 0 100% Normal If the opponent remains in battle, it will be induced with SLEEP on the following turn.

Zap Cannon 100 50% Electric May induce opponent with PARALYSIS status.